﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TDUpdate
{
    public class MouseStateChangedEventArgs : EventArgs
    {
        public readonly object innerObject;
        public bool handled;

        public MouseStateChangedEventArgs(object innerObject, ref bool handled)
        {
            this.innerObject = innerObject;
            this.handled = handled; // TODO: Klären ob hier die referenz übergeben wird (=gut) oder nicht.
        }
    }
}
